Behaviour Interactive

Design Director - 7 Days to Die | Directeur·trice Design - 7 Days to Die

Montreal, QC Permanent Full-Time | Permanent temps-plein Remote
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Job Description

Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment! At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law. Help shape the next era of an iconic survival franchise. For over a decade, 7 Days to Die has captivated more than 20 million players worldwide. Now, with Behaviour Interactive joining forces with The Fun Pimps, we’re entering an exciting new phase of growth, bringing together deep live game expertise and the creative legacy behind the franchise. This is a rare opportunity to help elevate a beloved game, scale its long-term potential, and shape what comes next for millions of players. The Design Director owns the gameplay vision of a project and is responsible for how the game plays, feels, and evolves. Working in close partnership with the Creative Director, the Design Director translates creative intent into systems, mechanics, and player experiences that are clear, deep, and engaging. This role leads the entire design team across gameplay, content, economy, combat, UX, and progression. The Design Director sets the standard for design quality, structure, and communication, while also being deeply involved in feature prioritization, pacing, and mechanical cohesion. They play a key role in ensuring that the game delivers a complete and satisfying experience that meets the expectations of both players and publishing partners.

Frequently Asked Questions

What does the Design Director - 7 Days to Die | Directeur·trice Design - 7 Days to Die role at Behaviour Interactive involve?

The Design Director - 7 Days to Die | Directeur·trice Design - 7 Days to Die position at Behaviour Interactive in Montreal, QC is a permanent full-time | permanent temps-plein role. Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE).

What skills are required for Design Director - 7 Days to Die | Directeur·trice Design - 7 Days to Die at Behaviour Interactive?

Key skills for this role include: IOS.

What is the salary for Design Director - 7 Days to Die | Directeur·trice Design - 7 Days to Die at Behaviour Interactive?

The salary for this position is not publicly listed. You can negotiate during the interview process. Check Glassdoor or Levels.fyi for estimates.

Is the Design Director - 7 Days to Die | Directeur·trice Design - 7 Days to Die position at Behaviour Interactive remote or on-site?

This position is Remote. You can work from anywhere, subject to the employer's remote work policy.

How do I apply for Design Director - 7 Days to Die | Directeur·trice Design - 7 Days to Die at Behaviour Interactive?

You can apply for this position directly through the employer's careers page. Click the 'Apply Now' button on this page to be redirected to the original listing. Make sure your resume is ATS-optimized. Use SpotChange's free ATS test to check.

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About This Role

Design Director - 7 Days to Die | Directeur·trice Design - 7 Days to Die at Behaviour Interactive is a permanent full-time | permanent temps-plein design position in Montreal, QC. Key skills include IOS. Education: Master's Degree preferred. Experience: 14+ years.

This role is classified as remote and is suitable for executive-level professionals. Ghost Score 20/100 (Probably Active) indicates this listing is probably active with recent employer engagement.

To apply, visit the official application page through the Apply Now button above. SpotChange Jobs provides AI-powered career tools including resume optimization, ATS testing, interview preparation, and salary negotiation assistance.