Nex

Technical Artist (Contract)

Hong Kong Full-time On-site
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Job Description

<div class="content-intro"><p>Nex is on a mission to help families rediscover the joy of movement. Created by parents for parents, Nex combines technology and play to deliver fun, social, and interactive experiences powered by natural body motion, encouraging kids and adults to move more, play more, and have fun together. Nex Playground, the company’s award-winning active play system, is purpose-built to get families moving year-round, with safety and privacy as core considerations in its intentional design. It is certified kidSAFE+ COPPA compliant and built to support healthy, active play for all ages and abilities.</p>

<p>Nex Playground features a growing library of 50+ experiences, including motion and dance games, fitness and educational experiences, and Nex Originals. Content includes collaborations with partners like Hasbro, Sesame Workshop, and NBCUniversal. Nex has been recognized by Fast Company’s Most Innovative Companies, TIME’s Best Inventions, and Parents’ Best Entertainment System for Families, and has earned Red Dot, IDEA, and Core77 international design awards. We encourage you to explore <a class="c-link" href="https://www.playthatmovesyou.com/p/have-fun" target="_blank" data-stringify-link="https://www.playthatmovesyou.com/p/have-fun" data-sk="tooltip_parent">Have Fun</a> and <a class="c-link" href="https://www.playthatmovesyou.com/p/is-motion-gaming-back" target="_blank" data-stringify-link="https://www.playthatmovesyou.com/p/is-motion-gaming-back" data-sk="tooltip_parent">Is Motion Gaming Back?</a>, as they offer a deeper look into our culture, values, and explain how our approach to motion gaming differs from previous generations.</p>

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<div>Nex employees may be expected to collaborate with colleagues across different time zones. Depending on the role and location, occasional travel may also be required for company events, external meetings, and other business-related activities.</div>

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<p style="margin: 0;"><strong>Important Notice:</strong> ⚠️ To protect yourself from recruitment scams, please note that Nex communicates through official company emails ending in <strong>@nex.inc</strong>. If you receive a suspicious email or message, please do not respond and report it immediately to us.</p>

</div></div><p><strong>Location: Hong Kong</strong><br><strong>Type: Full Time Contractor, with the possibility to extend or convert<br>Reports to: UX/UI Design Manager</strong></p>

<h3 class="paragraph-3"><strong class="bold-text-2">The Role</strong></h3>

<p>We’re looking for a highly meticulous <strong>UI Technical Artist</strong> who bridges the gap between UI/UX design and Unity implementation, with an uncompromising commitment to visual precision.</p>

<p>In this role, you’ll bring user interfaces to life through flawless technical setup, UI motion design, and polished micro-interactions.</p>

<p>We need a candidate who truly aims for pixel-perfect fidelity. Someone who cares deeply about aligning margins, font rendering, anchoring, and visual feedback down to the exact pixel, while maintaining a strong animation sense and high visual polish.</p>

<h3 class="text-block-4"><strong class="bold-text-2">What You'll Do</strong></h3>

<ul>

<li><strong>Pixel-Perfect UI Implementation in Unity:</strong> Translate 2D design layouts into Unity UI with relentless accuracy, ensuring exact spacing, scale, typography, and responsiveness across varying resolutions.</li>

<li><strong>UI Motion & Animation Design:</strong> Design, animate, and fine-tune UI transitions, dynamic menus, and micro-interactions using Unity Timeline, Animator, Spine 2D, or tweening packages, with a sharp eye for weight, timing, and easing.</li>

<li><strong>Visual Feedback:</strong> Elevate the player experience by crafting crisp visual feedback using lightweight shaders (Shader Graph), UI particle systems, and subtle motion effects that feel satisfying and responsive.</li>

<li><strong>Precision Asset Management & Optimization:</strong> Set up dynamic anchoring, Sprite Atlases, text rendering (TextMeshPro), and UI prefabs to maintain visual perfection without compromising game performance or draw call limits.</li>

<li><strong>Design & Engineering Alignment:</strong> Serve as the visual quality gatekeeper by collaborating closely with UI/UX designers to honor their visual vision and working with engineers to tie UI elements into game logic seamlessly.</li>

<li><strong>Maintain High UI Standards:</strong> Establish robust, scalable UI structures, prefabs, and workflow guidelines that ensure consistency and visual rigor across our entire game portfolio.</li>

</ul>

<h3 class="text-block-4"><strong class="bold-text-2">What We're Looking For</strong></h3>

<ul>

<li><strong>Uncompromising Eye for Precision:</strong> A relentless commitment to pixel perfection, sharp detail, and visual accuracy when translating static or prototype designs into live, in-engine UI.</li>

<li><strong>Solid Unity UI Implementation Skills:</strong> Proven hands-on experience building, structuring, and optimizing UI Canvas setups in Unity.</li>

<li><strong>Strong Animation & Motion Sense:</strong> Deep understanding of timing, curve dynamics, and movement principles tailored specifically to menu transitions, UI states, and player feedback.</li>

<li><strong>Technical UI Asset Knowledge:</strong> Expertise in preparing UI assets, slice/9-grid setups, Sprite Atlases, TextMeshPro configurations, and clean prefab architecture.</li>

<li><strong>UI FX Capabilities:</strong> Practical experience creating UI feedback effects using particle systems, shaders (Shader Graph), or vector-based UI techniques.</li>

</ul>

<h3>Nice to Have</h3>

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<li>Basic scripting knowledge in C# to trigger UI animations or prototype layout behavior independently.</li>

</ul><div class="content-conclusion"><h3><strong class="bold-text-2">We Offer</strong></h3>

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<li class="list-item-16">Competitive compensation package.</li>

<li class="list-item-23">Flexible working hours and vacation policy.</li>

<li class="list-item-23">Product-driven culture that treasures talents and individual growth.</li>

<li class="list-item-23">Front-row seat and hands-on experience with cutting edge technologies in the evolving gaming field</li>

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<p>Nex is located in <strong>San Jose, California, USA</strong> and <strong>Hong Kong</strong>. Learn more about us at <a href="https://www.nexplayground.com/about">https://www.nexplayground.com/about</a>. <br><br>We encourage applications even if you don’t meet more than 50% of the requirements — we believe that experience comes in many forms!</p>

<p data-start="274" data-end="661">Nex is an equal opportunity employer and does not discriminate on the basis of race, color, religion, sex (including pregnancy, childbirth, gender identity, and sexual orientation), national origin, ancestry, age, physical or mental disability, medical condition, genetic information, marital status, military or veteran status, or any other characteristic protected by applicable law. This policy applies to all individuals at every stage of the employment relationship, including all current and prospective employees, and covers all employment decisions including recruitment, hiring, job assignment, promotion, compensation, benefits, training, discipline and termination.</p>

<p data-start="667" data-end="811">We are committed to providing a workplace free from discrimination and harassment and to fostering an inclusive environment for all employees.</p></div>

Frequently Asked Questions

What does the Technical Artist (Contract) role at Nex involve?

The Technical Artist (Contract) position at Nex in Hong Kong is a full-time role. <div class="content-intro"><p>Nex is on a mission to help families rediscover the joy of movement. Created by parents for parents, Nex combines technology and play to deliver fun, social, and interactive experiences powered by natural body motion, encouraging kids and adults to move more, play more, and have fun together. Nex Playground, the company’s award-winning active play system, is purpose-built to get families moving year-round, with safety and privacy as core considerations in its intentional design. It is certified kidSAFE+ COPPA compliant and built to support healthy, active play for all ages and abilities.

What skills are required for Technical Artist (Contract) at Nex?

Key skills for this role include: C#, Scala, RDS, Redis.

What is the salary for Technical Artist (Contract) at Nex?

The salary for this position is not publicly listed. You can negotiate during the interview process. Check Glassdoor or Levels.fyi for estimates.

Is the Technical Artist (Contract) position at Nex remote or on-site?

This position is On-site. The role is based in Hong Kong.

How do I apply for Technical Artist (Contract) at Nex?

You can apply for this position directly through the employer's careers page. Click the 'Apply Now' button on this page to be redirected to the original listing. Make sure your resume is ATS-optimized. Use SpotChange's free ATS test to check.

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About This Role

Technical Artist (Contract) at Nex is a full-time other position in Hong Kong. Key skills include C#, Scala, RDS, Redis. Education: Master's Degree preferred. Experience: 3+ years.

This role is classified as on-site and is suitable for mid level-level professionals. Ghost Score 15/100 (Probably Active) indicates this listing is probably active with recent employer engagement.

To apply, visit the official application page through the Apply Now button above. SpotChange Jobs provides AI-powered career tools including resume optimization, ATS testing, interview preparation, and salary negotiation assistance.