Nintendo

CONTRACT - Associate Level Game Designer (NST)

Redmond, WA Full-time Hybrid
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Job Description

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<div><strong>Nintendo Software Technology Corporation</strong></div>

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<div>Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan.  Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games. </div>

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<p>Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.</p>

<p><strong>DESCRIPTION OF DUTIES</strong></p>

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<p><strong>Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. </strong></p>

<p><strong>As a Level Designer, you will have a desire to contribute and implement, play-test, and refine game design features, with consideration to gameplay. Proven experience with level design for gameplay is needed. If this sounds like you, we would love to see your resume</strong></p>

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<li>Implements design specifications into playable prototypes using various software tools.</li>

<li>Able to quickly revise implementation based on changes required to continue iterating on design concepts.</li>

<li>Assists in designing prototypes to iterate concepts into a more complete idea.</li>

<li>Assists and maintains game play mechanics within a game.</li>

<li>Creates areas of a user-interface design and maintains assigned product localization with the direction of senior designers and above.</li>

<li>Communicates ideas with various product development personnel to solicit feedback and ensure support during product development.</li>

<li>Within a team, provides input into defining creative vision and technical specifications for assigned project.</li>

<li>Writes and maintains assigned design documentation</li>

<li>Works closely with senior designers and above to attain constructive feedback and direction.</li>

<li>Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo’s high standard of quality and timeliness.</li>

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<p><strong>SUMMARY OF REQUIREMENTS</strong></p>

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<li>0-2 years of level design for video games or relevant experience. </li>

<li>Understanding of interactive software methodologies, production pipelines and Nintendo quality standards.</li>

<li>Proven proficiency with commercial 2D/3D game editor. (E.g. Unity, Unreal, etc.)</li>

<li>Basic PC skills (Word, Excel, PowerPoint).</li>

<li>Undergraduate degree in Game Design, Computer Science or equivalent</li>

<li>Studies in music, art, films, television / broadcasting, and multimedia a plus.</li>

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<p>Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.</p>

<p>This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.<strong> </strong></p>

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<p>This contract position includes the base pay range listed below and is eligible for benefits through the employing agency. Agency benefits include eligibility for medical insurance, employee assistance program, and paid sick leave. All benefits are subject to elections, eligibility requirements, plan and program terms. Benefits offerings will be confirmed at the time of offer by the employing agency, and may differ depending on the employing agency partner.</p>

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<p> </p></div><div class="title">Pay Range:</div><div class="pay-range"><span>$34</span><span class="divider">—</span><span>$51 USD</span></div></div></div>

Frequently Asked Questions

What does the CONTRACT - Associate Level Game Designer (NST) role at Nintendo involve?

The CONTRACT - Associate Level Game Designer (NST) position at Nintendo in Redmond, WA is a full-time role. <p></p> <div> <div><strong>Nintendo Software Technology Corporation</strong></div> <div> </div> <div>Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world&39;s largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan.  Nintendo Software Technology&39;s mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce.

What skills are required for CONTRACT - Associate Level Game Designer (NST) at Nintendo?

Key skills for this role include: RDS.

What is the salary for CONTRACT - Associate Level Game Designer (NST) at Nintendo?

The salary for this position is not publicly listed. You can negotiate during the interview process. Check Glassdoor or Levels.fyi for estimates.

Is the CONTRACT - Associate Level Game Designer (NST) position at Nintendo remote or on-site?

This position is Hybrid. Expect a combination of office and remote work, typically based in Redmond, WA.

How do I apply for CONTRACT - Associate Level Game Designer (NST) at Nintendo?

You can apply for this position directly through the employer's careers page. Click the 'Apply Now' button on this page to be redirected to the original listing. Make sure your resume is ATS-optimized. Use SpotChange's free ATS test to check.

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About This Role

CONTRACT - Associate Level Game Designer (NST) at Nintendo is a full-time design position in Redmond, WA. Key skills include RDS. Education: Master's Degree preferred.

This role is classified as hybrid and is suitable for entry level-level professionals. Ghost Score 25/100 (Probably Active) indicates this listing is probably active with recent employer engagement.

To apply, visit the official application page through the Apply Now button above. SpotChange Jobs provides AI-powered career tools including resume optimization, ATS testing, interview preparation, and salary negotiation assistance.